by veskoiliev | Jun 10, 2018 | Android, Development
This is Part 2 of a short series about optimising your build speeds. If you haven’t already, please check out Part 1, which describes the different build caches you can use.
In this post, I’ll explain some other build properties you can tweak. Let’s start with the Gradle ones.
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by veskoiliev | May 30, 2018 | Android, Development
One of my last tasks @ASOS was to investigate the slow build speeds of the Android application. This post is part of a short series about how we approached the problem, what we tried and what we found out. To be clear, don’t expect miracles and 🦄 here, but you’ll get a better understanding of what you can do to optimise your builds.
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